30 days of Premium free

性能 / Performance suite

CS2
PERFORMANCE
SUITE

Twelve modules for smoother frames, sharper visuals, cleaner input and clearer audio, tuned across your whole Windows setup. One click, fully reversible.

On us · 無料First 30 days of Premium FREEJoin our Discord and link it: every module unlocks instantly. No card, nothing to cancel.Claim my free month
Premium
one payment · no auto-renew
Limited
$0 · no card · free account

Questions first? Ask in the Discord

Modules / 構成

  • Visual Clarity映像
  • Input Optimizer入力
  • Network Stabilizer通信
  • Frame Pacing描画
  • Display Sync同期
  • Audio Positioning音響
  • Background Control常駐
  • Memory & Storage記憶
  • Peripheral Profiles周辺
  • Per-Title Profiles構成
  • Session Telemetry計測
  • Safe Restore復元
What each module does

機能 / Features

Twelve modules. Every one of them outside the game.

FLATLIFTEDSHADOWHIGHLIGHT
Illustrative diagram, not a measurement

01 / Module

Visual Clarity

Colour is handled between the game’s output and your panel rather than inside the game. Gamma, contrast and digital vibrance are set at the driver, and the display’s own profile is corrected to match, so the darkest part of a scene separates into distinct tones instead of collapsing into one flat black, while the bright end stops short of clipping. Because it sits on the display pipeline, the same profile holds across every title you play.

Touches / 対象

  • Driver colour profile: gamma, contrast and digital vibrance
  • Windows display ICC profile and the calibration ramp loaded with it
  • Panel scaling mode and desktop colour depth on the active output
  • Colour-format and range handshake between the GPU and the monitor

Never touches: the game client, its files, or its memory.

CLUSTEREDEVENLY SPACEDEQUAL INTERVAL (UNITLESS)
Illustrative diagram, not a measurement

02 / Module

Input Optimizer

The goal is regularity rather than raw speed. Device reports normally arrive in clusters, a burst then a gap then another burst, because the polling interval, the report buffer and the system timer are each doing their own thing. Setting them together evens out the gaps, so pointer movement is delivered on a steady schedule and the curve Windows applies to it stays predictable from one session to the next.

Touches / 対象

  • Device polling interval and the HID report buffer size behind it
  • USB selective suspend and per-port power management on the input controller
  • Windows pointer-precision curve and pointer scaling
  • System timer resolution and the scheduling priority of the input thread

Never touches: the game client, its files, or its memory.

ARRIVAL SPACINGJITTERSETTLINGSTEADY
Illustrative diagram, not a measurement

03 / Module

Network Stabilizer

A connection that is fast on average can still arrive unevenly, and it is the unevenness you feel. A local QoS policy gives the game’s traffic priority ahead of everything else leaving the machine, the adapter buffers are sized so packets are not held back waiting to fill a batch, and the small-packet delays built into TCP are switched off. The result is a narrower spread between packets, not a different route.

Touches / 対象

  • Local QoS policy marking and prioritising the traffic of the running title
  • Adapter receive and transmit buffer sizing, and interrupt moderation
  • Nagle’s algorithm and TCP delayed-acknowledgement behaviour
  • DNS resolver selection and the behaviour of the local resolver cache

Never touches: the game client, its files, or its memory.

FRAME TIME (UNITLESS)UNEVENEVEN DELIVERY
Illustrative diagram, not a measurement

04 / Module

Frame Pacing

A high average frame rate made of wildly different frame times reads as worse than a lower one delivered evenly. This module goes after the variance: the power plan is stopped from parking cores mid-session, GPU scheduling and the present path are set so frames reach the display on a regular cadence, and the background work competing for the same cores is quietened. The target is a flat frame-time line, not a bigger peak number.

Touches / 対象

  • Windows power plan, processor idle behaviour and core parking
  • Hardware-accelerated GPU scheduling and the driver present mode
  • Background process and service load for the duration of a session
  • Shader cache size and the per-application driver profile

Never touches: the game client, its files, or its memory.

保証 / Assurance

  • Fumetsu does not interfere with the game client. It works on driver, display, input, audio, network and Windows settings.
  • Every change is reversible. Nothing is made permanent.
  • It optimises Windows and in-game settings.

無料 / Limited · $0

Feel the difference for $0.
Unlock all twelve when it earns it.

Limited runs Visual Clarity, basic input tuning and Safe Restore: no card, just a free account verified in our Discord, one click on Windows. When you want Frame Pacing, Display Sync, audio, memory and the rest of the twelve, Premium unlocks them on the same install.

Not ready to pay? Get your first 30 days of Premium free by joining our Discord.

  • 無料

    $0, no card

  • 対応

    Windows 10 / 11

  • 登録

    Free account

  • 復元

    Fully reversible

手順 / How it works

Three steps, and a way back from each one.

Fumetsu sits beside the game rather than inside it, so nothing it does is one-way.

01

Install

接続

Start on Limited for $0 with no card, join our Discord for a free month of Premium, or buy Premium outright. Either way it is one installer, and your plan decides what switches on.

02

Settings

設定

Choose a profile for the title you play. Fumetsu reads how your Windows, display, input and audio are set up before it writes anything new.

03

Performance

性能

Play with even frame delivery, cleaner input and clearer audio. One control puts every original value back exactly as it was.

Setup takes a few minutes. Start on Limited, and move to Premium on the same install when you want the whole suite.

Get Premium
Fumetsu: the crystal lambda mark beside the kanji 不滅, “imperishable”.

価格 / Pricing

Your first 30 days of Premium are free. Stay when it earns it.

30 days of Premium, free.Join our Discord, link your account, and every module unlocks. No card, nothing to cancel.Claim it free

01 / Limited· 限定

Limited

Enough to see what the tuning does on your own machine.

$0

no card · free account, verified in Discord

  • Visual Clarity profile
  • Basic input tuning
  • Safe Restore of every change it makes
  • Community support
  • Frame Pacing, Display Sync and Background Control
  • Audio Positioning, Memory & Storage and Peripheral Profiles
  • Network Stabilizer, per-title profiles and session telemetry
Try Limited · $0

02 / Premium· 完全

推奨

Full suite

Every module, per-title profiles, and direct help when something is off. Pay once per package, no subscription to cancel.

  • Everything in Limited
  • All twelve modules: frames, display, input, audio, memory, peripherals and network
  • Per-title profiles, applied on launch and unwound on exit
  • Session telemetry against a per-machine baseline
  • One-click revert of every change
  • Priority support and early builds

Premium is a one-time payment per package - by card, Apple Pay, Google Pay or crypto: 30 days, 150 days or lifetime. Buying again while Premium is active adds to the time you have left. See the refund policy; billing questions are handled by the team in the Discord.

質問 / FAQ

Straight answers,
including the awkward one.

If something here is still unclear, ask in the Discord.

Will this software get me banned?

Fumetsu runs outside the game. It does not read or write game memory, it does not inject into the game process, and it does not modify game files. It changes Windows, driver, display, input, audio and network settings you could also change by hand. Anti-cheat policy is set by each publisher, so check the rules for the title you play if you are unsure.

Which games does it work with?

CS2, Valorant, Apex Legends and other FPS titles. The tuning applies to Windows and your hardware, not to a game, so it is not tied to one game client.

Do I have to undo anything myself afterwards?

No. Every setting Fumetsu touches is read and stored before it is changed, and one control puts all of it back. Nothing it writes is meant to outlive the session.

What is the difference between Limited and Premium?

Limited costs $0 and needs no card: Visual Clarity, basic input tuning and Safe Restore. Premium unlocks all twelve modules - Frame Pacing, Display Sync, Audio Positioning, Background Control, Memory & Storage, Peripheral Profiles, Network Stabilizer and the rest - plus per-title profiles, session telemetry and priority support. It is the same install; the plan on your account decides what switches on.

Can I try Premium for free?

Yes: your first month is free. Create a free account, join the Fumetsu Discord and link it from your console, and Premium switches on for 30 days with every module unlocked. No card, nothing to cancel. It is one free month per person and per Discord account, the Discord account must be at least 30 days old, and it stays on while you are in the server. Details at fumetsu.cc/free-premium.

How does paying for Premium work?

Pick a package: 30 days, 150 days or lifetime, and pay once on a secure hosted checkout - by card, Apple Pay, Google Pay, or in stablecoins (USDC/USDT) from any wallet or exchange. Your card and wallet details never touch this site. Premium switches on as soon as the payment is confirmed, usually within a few minutes. Nothing renews on its own, and buying again while Premium is active adds to the time you have left.

Where do I get help, or ask about a refund?

In the Discord. Setup help and billing questions are handled there by the people who work on the tool. Refunds follow the refund policy linked at the bottom of every page.